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1 | /* | |
2 | Copyright (C) 2024 Rubén Beltrán del Río | |
3 | ||
4 | This program is free software: you can redistribute it and/or modify | |
5 | it under the terms of the GNU General Public License as published by | |
6 | the Free Software Foundation, either version 3 of the License, or | |
7 | (at your option) any later version. | |
8 | ||
9 | This program is distributed in the hope that it will be useful, | |
10 | but WITHOUT ANY WARRANTY; without even the implied warranty of | |
11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
12 | GNU General Public License for more details. | |
13 | ||
14 | You should have received a copy of the GNU General Public License | |
15 | along with this program. If not, see https://map.tranquil.systems. | |
16 | */ | |
17 | import ConcaveHull | |
18 | import SwiftUI | |
19 | ||
20 | struct MapGroup: View { | |
21 | ||
22 | let mapSize: CGSize | |
23 | let vertexSize: CGSize | |
24 | let group: [Vertex] | |
25 | let color: Color | |
26 | ||
27 | let cornerSize = CGSize(width: 2.0, height: 2.0) | |
28 | var strokeSize: CGFloat { 1.75 * vertexSize.width } | |
29 | ||
30 | var hull: [CGPoint] { | |
31 | let groupList = group.map({ vertex in | |
32 | return [Double(vertex.position.x), Double(vertex.position.y)] | |
33 | }) | |
34 | let hull = Hull() | |
35 | let hullPoints = hull.hull(groupList, nil) | |
36 | return hullPoints.compactMap({ object in | |
37 | if let point = object as? [Double] { | |
38 | return CGPoint(x: point[0], y: point[1]) | |
39 | } | |
40 | return nil | |
41 | }) | |
42 | } | |
43 | ||
44 | var body: some View { | |
45 | Path { path in | |
46 | var initialMove: CGPoint? | |
47 | ||
48 | for point in hull { | |
49 | let offsetPoint = CGPoint(x: w(point.x), y: h(point.y)) | |
50 | ||
51 | if initialMove == nil { | |
52 | path.move(to: offsetPoint) | |
53 | initialMove = offsetPoint | |
54 | } else { | |
55 | path.addLine(to: offsetPoint) | |
56 | } | |
57 | } | |
58 | ||
59 | if let initialMove = initialMove { | |
60 | path.addLine(to: initialMove) | |
61 | } | |
62 | ||
63 | } | |
64 | .applying( | |
65 | CGAffineTransform(translationX: vertexSize.width / 2.0, y: vertexSize.height / 2.0) | |
66 | ) | |
67 | .fill(color) | |
68 | .stroke( | |
69 | color, | |
70 | style: StrokeStyle( | |
71 | lineWidth: strokeSize, | |
72 | lineCap: .round, | |
73 | lineJoin: .round, | |
74 | miterLimit: 0, | |
75 | dash: [], | |
76 | dashPhase: 0 | |
77 | ) | |
78 | ) | |
79 | } | |
80 | ||
81 | func h(_ dimension: CGFloat) -> CGFloat { | |
82 | max(0.0, min(mapSize.height, dimension * mapSize.height / 100.0)) | |
83 | } | |
84 | ||
85 | func w(_ dimension: CGFloat) -> CGFloat { | |
86 | max(0.0, min(mapSize.width, dimension * mapSize.width / 100.0)) | |
87 | } | |
88 | } | |
89 | ||
90 | #Preview { | |
91 | MapGroup( | |
92 | mapSize: CGSize(width: 400.0, height: 400.0), vertexSize: CGSize(width: 25.0, height: 25.0), | |
93 | group: [ | |
94 | Vertex(id: 0, label: "A Circle", position: CGPoint(x: 50.0, y: 50.0)), | |
95 | Vertex(id: 1, label: "A Square", position: CGPoint(x: 10.0, y: 20.0), shape: .square), | |
96 | Vertex(id: 2, label: "A triangle", position: CGPoint(x: 25, y: 32.0), shape: .triangle), | |
97 | Vertex(id: 3, label: "An X", position: CGPoint(x: 70.0, y: 70.0), shape: .x), | |
98 | ], color: .red) | |
99 | } |